A Cambridge software developer has blamed home working for delaying the release of its latest video games.
Frontier Developments, which is behind the popular Elite Dangerous franchise, said yesterday that work for individual employees had not generally proved to be a problem but projects requiring teamwork had created “efficiency challenges”.
By April last year, nearly 47 per cent of the UK workforce was working from home, of which 86 per cent were doing so because of the pandemic, according to figures from the Office for National Statistics.
Frontier, which also makes Jurassic World Evolution and Planet Coaster, made the transition to home working before the first national lockdown in March last year.
“We found individual task-based working in most cases to be just as effective