Wow, that came out of no place! A number of days back, Respawn Entertainment surprised us by launching a next-gen spot for its outstanding Star Wars Jedi: Fallen Order, bringing with it specific upgrades that take advantage of more of the horsepower supplied by the trio of brand-new consoles. Its not a full next-gen patch as such – similar to Cyberpunk 2077, its merely tweaking last-gen code in order to get higher frame-rates from the brand-new machines, leveraging the CPU in specific to offer us a much closer lock to 60 frames per second.
The patch is also interesting in that Respawn Entertainment launched spot notes that inform us nearly everything we require to understand about the technical enhancements. Frame-rates are increased throughout the board, post-processing quality is improved and resolutions are increased. The actual series of upgrades really varies from machine to maker for factors that arent quite clear, but we would anticipate that this has something to do with the capabilities of Sony and Microsofts cross-generational SDKs rather than the abilities of the machines themselves.
Xbox Series X appears to get the more completely featured variety of upgrades. Quality mode targets 30fps with a vibrant resolution window of 1512p to 2160p, delivering the cleanest image quality and greatest consistency of any console version – albeit with a lower frame-rate cap.
Heres John and Rich from DF, providing you the lie of the land on Fallen Orders next-gen patch.By constrast, PlayStation 5 gets a single mode, targeting 60fps and doing so at a locked 1200p with 1440p post-process buffers. Its a more restricted upgrade bearing in mind that standard back-compat on the existing last-gen code provided 1080p, however the additional pixel count and post-processing accuracy is definitely welcome. Theres Xbox Series S – its a huge upgrade over the One S variation, once again targeting 60fps. No resolution metrics are supplied in the spot notes, however were seeing a vibrant resolution window in the variety of 720p to 900p, leaning into Unreal Engine 4s temporal upscaling to give the perception of a higher pixel count, most effective in more static scenes.
Those are the standard specs of the patch, but how do they play? Well, Fallen Order constantly had some issues in terms of possession streaming, causing hitching and stuttering. This is something that happened on all variations of the game, even on the PC variation, and its fascinating to see that in the 60fps modes, there are still some problems here on all systems. To be clear, general performance in-game is relatively constant at 60fps, but hitching is most visible in traversal and periodically in cutscenes. PlayStation 5 does appear to be perhaps a touch smoother in general, however all variations reveal the issue. For its part, Series X is capable of delivering the greatest resolution visuals and if the stutter is a problem for you, the 30fps quality mode does tidy up many of it. As for Xbox Series S, its the least stable performance of the video game – in addition to the streaming difficulties, it has areas where it seems to be GPU-limited too. Its still a marked enhancement over the unlocked frame-rate of the performance modes discovered in PS4 Pro and Xbox One X, but it is the least impressive upgrade of the bunch.
Overall though, this is an interesting upgrade thats well worth taking a look at, especially as the video game is bundled with EA Play therefore by extension, must be readily available to use Xbox Game Pass. While dissentious, we rather like the video game, which combines some fantastic production values with quality gameplay and tones of Metroid in how access to the numerous levels slowly opens. The brand-new patch does not quite fix all of the technical problems in the way we would have liked to see, but its certainly the very best method to experience Fallen Order on consoles and we advise inspecting it out.
Everything you need to understand about PS5 and Xbox Series console upgrades.
Xbox Series X appears to get the more completely featured range of upgrades. Theres Xbox Series S – its a substantial upgrade over the One S version, once again targeting 60fps. Its still a marked improvement over the opened frame-rate of the performance modes found in PS4 Pro and Xbox One X, however it is the least impressive upgrade of the lot.
Total though, this is a fascinating upgrade thats well worth checking out, particularly as the game is bundled with EA Play and so by extension, ought to be offered to play on Xbox Game Pass.