Cyberpunk 1.1 Update COUNTDOWN: Early Patch Notes, Release Date, File Size Download & more – RealSport101

A huge part of that process is the Cyberpunk 2077 1.1 Update, and its now live in-game!
1.1 Update Release Date
The 1.1 Update is now live, dropping on Friday, 22 January!

Cyberpunk 2077 – need we say more.
The new year has some guarantee for the enormous title that is repairing its image after a rocky release.

PREPARE: A brand-new Cyberpunk 2077 Update is now here on all platforms

Youll wish to get the download started fast to see all of the massive new modifications CD Projekt Red have actually been formulating for Cyberpunk 2077.
Patch Notes
Cyberpunks 1.1 Update takes on a huge amount of change to enhance the game across the board for things like bug repairs, gameplay improvements, stability imrpovements, and more.
Here are the enormous modifications CD Projekt Red pressed live today.
Stability
Numerous stability enhancements consisting of:

Memory usage enhancements in various systems within the video game: characters, interactions, navigation, in-game videos (news, television, etc), foliage, laser effects, minimap, gadgets, AI, street traffic, environmental damage system, GPU-related, and more.
Different crash fixes (associated to, to name a few, loading conserves, game opening/closing and Point of No Return).

Quests/Open World

Xbox-specific

Addressed the concern accountable for conserves getting extra-large (related to the modifier indicating if the product is crafted), and cut the excess size from already existing conserves (note: this wont fix PC save files damaged before 1.06 update).
Repaired an issue where input might stop registering upon opening the weapon wheel and carrying out an action.
Repaired a problem where the “Continue” button in the Main Menu could load an end video game save.

PlayStation-specific

Removed a void product from loot.
Visual

Repaired a problem where calls from Delamain would end immediately and appear like they can not be gotten in Epistrophy.
When approaching pertinent vehicles in Epistrophy, repaired a problem where gamers would not receive calls from Delamain.
Fixed an issue where the goal could get stuck on “Answer the call from Mr. Hands” in Map Tann Pèlen.
Repaired an issue where Judy might teleport underground in Pyramid Song.
Fixed a problem where it would be impossible to speak with Zen Master in Poem of The Atoms.
Repaired a concern where Takemura wouldnt employ Down on the Street.
Fixed an issue where Jackie might vanish in The Pickup.
Fixed a concern where it could be difficult to get out of the automobile in The Beast in Me: The Big Race.
Fixed an issue where players might stop receiving calls and messages after moving too far away from A Day In The Life area.
Fixed an issue where opening the plan wouldnt upgrade Space Oddity.
Retro-fixed the saves affected by an uncommon concern where speaking to Judy in Automatic Love would be difficult due to an undetectable wall. The hidden issue is under investigation.
Repaired a problem that prevented gamers from gathering the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not gather the reward previously, and the reward will be offered immediately.

Concert audio must no longer be inaudible in Never Fade Away.
Fixed corrupted textures on numerous melee weapons.
Tweaked default deadzone settings to be more responsive. Note: the modification will not impact settings unless theyre set to default.

Fixed a concern where prompt for exiting braindance might be missing.

Enhanced memory usage for character production, mirrors, scanning, camera remote control, menus (stock, map) on Xbox One, Xbox One X and Xbox One S.
PC-specific
It will now be possible to acquire accomplishments while in Steam offline mode. Keep in mind: Offline mode needs to be made it possible for before starting the game. This modification does not work retroactively.

If the gamer at first refused to assist him, repaired a problem where Delamain would stay silent throughout Epistrophy.
UI

Dealt with the video game start-up crashes related to packing cache on NVIDIA graphics cards.
Stadia-specific

Repaired vehicles spawning improperly in Reported Crime: Welcome to Night City.
Achievements

Fixed a concern where completing among theassaults in development in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, avoiding its completion.
Miscellaneous

Submit Size
Cyberpunk 2077s 1.1 Update is roughly 17 GB, which makes it a pretty big download that might take a very long time on consoles.
Future Updates
The next update, the 1.2 patch, is expected in early February, followed by various updates and DLC material over 2021 and 2022.

Fixed a concern where a grenades trajectory might be shown in image mode.
Fixed particles hue appearing pink when seen close up.

Efficiency optimization of crowds on PlayStation 4 Pro and PlayStation 5.
Numerous crash fixes on PlayStation 4.

CONTRAST: Cyberpunk is often compared to The Witcher 3

Individuals like to compare Cyberpunk 2077 to The Witcher 3, which is understandable due to the fact that its CDPRs previous title.
Lots of people forget that The Witcher 3 didnt start out as the sleek masterpiece it is now understood as.
In between launch and the GOTY edition releasing, there were a total of 18 spots to the video game.

So although Cyberpunk was a significant dissatisfaction at launch, by the end of 2022 it might too be a refined masterpiece.

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