Cyberpunk 1.1 Update COUNTDOWN: Early Patch Notes, Release Date, File Size Download & more – RealSport101

A huge part of that process is the Cyberpunk 2077 1.1 Update, and its now live in-game!
1.1 Update Release Date
The 1.1 Update is now live, dropping on Friday, 22 January!

Cyberpunk 2077 – need we state more.
The brand-new year has some promise for the massive title that is repairing its image after a rocky release.

GET READY: A brand-new Cyberpunk 2077 Update is now here on all platforms

Youll wish to get the download started quick to see all of the massive brand-new changes CD Projekt Red have been formulating for Cyberpunk 2077.
Patch Notes
Cyberpunks 1.1 Update takes on a big amount of change to enhance the game throughout the board for things like bug repairs, gameplay improvements, stability imrpovements, and more.
Here are the enormous modifications CD Projekt Red pressed live today.
Stability
Numerous stability improvements consisting of:

Memory usage enhancements in different systems within the video game: characters, interactions, navigation, in-game videos (news, tv, and so on), foliage, laser impacts, minimap, gadgets, AI, street traffic, ecological damage system, GPU-related, and more.
Various crash repairs (related to, to name a few, packing conserves, game opening/closing and Point of No Return).

Quests/Open World

Gotten rid of an invalid item from loot.
Visual

PlayStation-specific

If the player initially declined to assist him, repaired a problem where Delamain would remain silent throughout Epistrophy.
UI

Efficiency optimization of crowds on PlayStation 4 Pro and PlayStation 5.
Various crash repairs on PlayStation 4.

Performance audio ought to no longer be inaudible in Never Fade Away.
Repaired corrupted textures on a number of melee weapons.
Fine-tuned default deadzone settings to be more responsive. Note: the modification will not impact settings unless theyre set to default.

Dealt with the problem accountable for conserves getting oversized (associated to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this will not repair PC save files corrupted prior to 1.06 upgrade).
Fixed an issue where input could stop signing up upon opening the weapon wheel and performing an action.
Fixed a problem where the “Continue” button in the Main Menu could fill an end video game save.

Enhanced memory usage for character development, mirrors, scanning, video camera remote control, menus (stock, map) on Xbox One, Xbox One X and Xbox One S.
PC-specific
It will now be possible to get accomplishments while in Steam offline mode. Keep in mind: Offline mode needs to be enabled before beginning the video game. This modification does not work retroactively.

Xbox-specific

Fixed an issue where a grenades trajectory might be shown in picture mode.
Repaired particles color appearing pink when viewed close up.

Repaired an issue where completing among theassaults in development in Santo Domingo would sometimes not contribute towards development for The Jungle achievement, avoiding its completion.
Miscellaneous

File Size
Cyberpunk 2077s 1.1 Update is roughly 17 GB, that makes it a quite big download that may take a long time on consoles.
Future Updates
The next update, the 1.2 spot, is expected in early February, followed by various updates and DLC material over 2021 and 2022.

Fixed cars generating improperly in Reported Crime: Welcome to Night City.
Achievements

Fixed an issue where calls from Delamain would end instantly and look like they can not be picked up in Epistrophy.
Fixed a concern where players would not receive calls from Delamain when approaching appropriate cars in Epistrophy.
Fixed an issue where the objective might get stuck on “Answer the call from Mr. Hands” in Map Tann Pèlen.
Fixed a concern where Judy might teleport underground in Pyramid Song.
Repaired a concern where it would be impossible to talk to Zen Master in Poem of The Atoms.
Repaired an issue where Takemura would not call in Down on the Street.
Repaired an issue where Jackie might vanish in The Pickup.
Fixed a problem where it could be impossible to leave the cars and truck in The Beast in Me: The Big Race.
Fixed an issue where players could stop receiving calls and messages after moving too far from A Day In The Life area.
Fixed a concern where opening the bundle would not upgrade Space Oddity.
Retro-fixed the saves impacted by an unusual problem where talking to Judy in Automatic Love would be impossible due to an undetectable wall. The underlying problem is under investigation.
Fixed a concern that prevented players from gathering the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not gather the benefit formerly, and the reward will be offered immediately.

Repaired a concern where prompt for leaving braindance might be missing.

Resolved the video game start-up crashes connected to loading cache on NVIDIA graphics cards.
Stadia-specific

CONTRAST: Cyberpunk is typically compared to The Witcher 3

People like to compare Cyberpunk 2077 to The Witcher 3, which is understandable due to the fact that its CDPRs previous title.
But many individuals forget that The Witcher 3 didnt begin as the refined work of art it is now known as.
Between launch and the GOTY edition releasing, there were an overall of 18 spots to the game.

So although Cyberpunk was a significant frustration at launch, by the end of 2022 it might too be a refined masterpiece.

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